This page will cover the available arks in Last Cloudia.
List of arks[edit | edit source]
|Ark||Rarity||Orb Type||Attribute (MAX Level)||Skills||Ether Reward|
|Blue||Close to death: STR +25%. |
Faint to physical attacks +80%.
Men: HP +20%.
|Both|| Ice magic damage +15%. |
Ice attribute magic -1 MP (For spells that cost 10 MP or less).
Physical Fire attribute damage -20%.
|Red||In Water: SCT speed +20%.|
Nullifies +50% of enemy Criticals, and when Sword is equipped, Critical damage +10% Guard Break.
|Red||Chance to recover HP after Fire attacks.|
Heat Wave: Recovers HP automatically.
Status effect recovery speed +25%.
|Both||Close to death: MND +30%.|
HP recovery via skill +30%.
Chance to survive fatal magic attacks with 1 HP.
|Both||Unit's HP recovery from received recovery magic +20%.|
In Forest: MP +15%.
When stationary, recovers MP automatically.
|Blue||Four or more enemies: +20%. |
Recover HP when you defeat a enemy.
Battle start: Boosts STR (up to 3 times).
|Both|| Earth resistance +10. |
When curing Incapacitation for an ally, all allies recover HP.
Healing magic -1 MP (For spells that cost 8 MP or less).
|Both||Human: Boosts movement speed. |
While in town or ship, special attack damage +20%.
When equipped with at last one weapon or armor, HP +15%.
|Red||Women: Chance to inflict Men with status ailments +20%.|
Sorcerer: With regular attacks recover 1% MP.
Physical damage from humans -20%.
|Blue||When Armor is equipped: Knight Def +20%.|
When guarding, chance of MND +20%.
HP and DEF increases with each Knight in party.
|Both||When casting magic, recovers a small amount of HP. |
Cast speed for Sorcerer in party +5%.
Battle start: Chance of enemy MND -20%.
|Blue||Damage taken by Undead -20%.|
Grudge: Casting speed -50%.
Undead Killer to Light magic.